Edit→Preferences
menu
item to bring up the User Preferences
window.
This window consists of seven tabs.General
tab.Show Dashboard on Start
and
Show Help Tip Dialog
checkboxes allow you to
control what windows are shown automatically.When Opening a Bundle
section allows you to control
the behavior of the IDV when a bundle is opened.
Show Windows When They Are Created
controls if
the display windows are shown or not when they are not docked
in the Dashboard.
Resource Sitepath
is one
way to specify where to look for application resources.
The command line argument:-sitepath
Formats and Data
tab.
Date Format
and click
Apply
. Notice that the format of the times
in the Time Animation Widget
and
Display List
changes to the new format.
Latitude/Longitude
format to a higher precision,
e.g. "##0.00000" and click Apply
. Move
the cursor around in the view window and notice the precision of
the values in the Cursor Readout
.
Probe Format
is an html template for displaying
data probe results. Try mousing over the text field to show a
tooltip that describes the format.
Distance Unit
is used for controls and
readouts that use distances.
Sampling Mode
is used in the displays to determine
how grids are sampled.Caching
,
Max Image Size
and Grid Cache Threshold
.
View
tab. These are preferences used
in the map display to determine clipping, wireframe display,
background color, etc.Show Display List
option.
Show Times in View
option.
Display List
font to
URW Gothic, 14 point.
Display List
color to white.
Default Projection
to US>CONUS.
Show Logo in View
option
Apply
.
Navigation
tab. This allows
you to define different mouse and key bindings.
Toolbar
tab. This allows you top
define what toolbar icons are shown on the toolbar.
System
tab. These are preferences used
to change the system settings such as the amount of memory
allocated to the IDV, data caching, threading and some Java 3D settings.
In order for these changes to take effect, the user will have to restart the IDV.Memory
You can set the amount of memory allocated to the IDV as a
percentage of the total system memory or a specific amount (in megabytes).
On 32-bit systems, the maximum is 1.5 gigabytes (1500 MB).
Thread Count
Taking advantage of mulitple core chip architectures, the user can
set both the thread count for rendering and for data reading. For rendering, each time step for
each display is rendered separately, and 2 threads is optimal due to memory issues.
Java 3D/Enable geometry by reference
If you have problems with
spurious map lines, turn this off.