6.1 Graphics and the Cursor - Defining Graphics Parameters
In this exercise, you will use the GU (Graphics
Utility) command to list the colors currently assigned to the graphics
color levels, change the color assigned to a level, create new colors,
save the color assignments to a graphics table, and restore a graphics
table.
- Start a McIDAS session.
- At the Unix prompt:
- Type: mcidas
Your session should still be set for six frames
from the last time you edited your .mcidasrc file.
If not, set it for six frames, as described in
Getting Started.
- Log on and initialize the workstation.
- Type: LOGON initials project# I
- List the colors assigned to the graphics levels in the
default graphics table.
- Type: GU TABLE
GU TABLE
LEVEL COLOR BLUE GREEN RED
----- ---------- ---- ----- ---
0 BLACK 0 0 0 (Graphic background)
1 MAGENTA 255 0 255
2 CYAN 255 255 0
3 YELLOW 0 255 255
4 GREEN 0 255 0
5 RED 0 0 255
6 BLUE 255 0 0
7 WHITE 255 255 255
8 GRAY 127 127 127
9 GOLD 0 187 255
10 PINK 127 127 255
11 AQUAMARINE 147 219 112
12 ORCHID 219 112 219
13 NAVY 115 0 0
14 SKY 255 163 0
15 BEIGE 127 171 255
16 PURPLE 128 0 129
- Generate a map of the United States with latitude and longitude
lines on frame 1; then, generate a map of the Midwest with latitude
and longitude lines on frame 2. The next
exercise discusses generating graphics in more detail.
- Type: MAP USA 1 LALO 5 GRA=1;MAP MID 1 LALO 5 GRA=2
- List the predefined colors on your workstation.
- Type: GU COLORS
GU COLORS
Colors
------------
AQUAMARINE BLACK BLUE NAVY CORAL
CYAN FIREBRICK BROWN GOLD GOLDENROD
GREEN GRAY GREY KHAKI MAGENTA
MAROON ORANGE ORCHID PINK PLUM
RED SALMON SIENNA TAN THISTLE
TURQUOISE VIOLET WHEAT WHITE YELLOW
BEIGE LEMON PURPLE SKY AVOCADO
- Assign the color avocado to graphics color level 1, thistle to graphics
color level 2, and goldenrod to graphics color level 5.
- Type: GU MAKE 1 AVOCADO;GU MAKE 2 THISTLE;GU MAKE 5 GOLDENROD
Notice the graphics colors displayed in frame 1 changed when you assigned
the new colors.
- Show frame 2.
- Type: SF 2
Notice that the colors on frame 2 did not change. Each frame has its
own graphics table; graphics color level changes affect only that
frame. However, if you specify a range of frames or a different
frame than the current frame, the changes affect the graphics tables
for those frames.
- Show frame 1 and list the colors in the graphics table.
- Type: SF 1;GU TAB
Notice that color levels 1, 2, and 5 have changed.
- Create a new color by specifying the blue, green, and red intensities.
Assign the new color to graphics color level 1.
- Type: GU MAKE 1 35 107 200
- List the graphics table to verify that graphics color level 1
has new intensities.
- Type: GU TABLE
Since you defined the color intensities, the name is blank in the table.
- Save the graphics table to a file called NEW and list the
graphics tables on your workstation to verify that it was saved.
- Type: GU SAVE NEW;GU LIST
Notice that the graphics tables have a default extention of .GRX
- Restore the graphics table named GRAPHIC,
which contains the default graphics color levels.
- Type: GU REST GRAPHIC
- Restore the graphics table NEW to frames 1 and 2.
- Type: GU REST NEW 1 2
- Verify that both frames have the new graphics table restored.
- Press: Alt A
- Press: Alt B
- Restore the default graphics table, and erase the graphics frames.
Use the GD command to change the current line width to 3 pixels.
- Type: GU REST GRAPHIC 1 2;ERASE G 1 4;GD 3
- Display first GOES-7 4km Visible image on frame 1 centered on
Raleigh-Durham, North Carolina, decrease the resolution by a
factor of 2, and draw a map on the satellite image. Because of the
above GD command, the line thickness level is now 3. The
graphics lines will appear thicker, making the map easier to see.
Load the most recent BLIZZARD dataset GOES VIS image on Raleigh-Durham,
NC:
- Type: IMGDISP GV4.1 1 STATION=KRDU MAG=-2;MAP H
- Change the line width back to the default, 1 pixel, and erase
the graphics in frame 1.
- Type: GD 1
- Type: ERASE G 1